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Online Resumes with "Mobile Game development"
Project Manager, Busienss Development, Minneapolis
Bring together high quality external developement teams to create fun consumer interactive exerperiences across multiple platforms. I would like to continue to utilize my fifteen years experience in creating mobile, social, console and handheld games, working with well known licenses such as Mattel, Marvel, Nickelodeon, DreamWorks, and Sony Pictures.
Tags for this Online Resume: Mobile Game Development, Facebook Game Development, Project Management, Business Development, Brand Building, Media Development
Programmer - 1 Years of Experience - Near 07086
To obtain a mobile or game developer intern now.
Tags for this Online Resume: Java, C , Android developer, Unity 3d, Game developer, SQL, HTML, XML, XML
Creative Director & Digital Producer
Award winning Creative Director and Digital Producer. Passionate about Image and Technology, created content for more than 20 years for the most prestigious global brands, contributing on 100+ campaigns and projects in Europe, US and Asia. Strategic and visionary Creative Director with high integrity and strong leadership skills. Deadline and budget oriented. Talent for building AAA creative teams and supportive enviro...
Ideal Companies: River Studios, Jaunt, Wevr
Tags for this Online Resume: Virtual Reality , Creative Direction, Corporate , Gaming, Holograms, User Experience , Digital Production, Computer Graphics
Technical Director/Manager - 20 Years of Experience - Near 91367
Experience Summary Versatile Chief Technology Officer - Director of Development with extensive experience defining, implementing and managing solutions for multinational video game developers and publishers. * Virtual Reality (VR) development * Unity3d engine (mobile) * mobile game development * Unreal Engine (console, PC, mobile) * console, PC game development * IT infrastructure * waterfall and agile methodologies * Corpo...
Tags for this Online Resume: Information Technology, Infrastructure, Management, Budgeting, Mobile, Waterfall, Agile, Games, scheduling, Apple