Description
ASSETS: Specialization: the act of creativity. Offer: an unorthodox and flexible approach to a given problem; you can expect a serious conceptual input as well as great follow through at any stage of project development (from the initial script or thumbnail concept to the final product) Provide: an abundant experience in Conceptual and Figurative Painting, Drawing, Sculpture or Illustration; Very much enjoy investigating the creative experiences within realms of 3D and time-based media Well educated in history and theory of Film and Animation Strong inter-personal skills Proficient using most of tool sets of Maya (5 years experience) Other software: Apple Shake, Adobe: Premiere, After-Effects, Photoshop, Illustrator; Z-Brush, Corel Painter, Flash and more. Work comfortably with Mac or PC. Somewhat versed in UNIX Shell.
Education
SCHOOL | MAJOR | YEAR | DEGREE |
---|---|---|---|
SCAD | Character Animation/3D Design | 2007 | Master Degree |
University of Maryland | Digital Arts | 2003 | Bachelor Degree |
Real Time School | 3D animation | 2002 | Trade School Degree |
Mesmer Animation Labs | 3D design | 2000 | Trade School Degree |
Art Lyceum of Sankt Peterburg | Painting/Restoration | 1993 | Associate Degree |
Accomplishments
Highlights:
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Looking to become a part of the creative circle, where ideas and abilities are valued, and aren't undermined.