Description
I have been working as 3D character artist in the game industries for over past 5 years. Most of the titles I have worked on all have been successfully completed and shipped. Included an AAA title of God of War II. On the tasks, I have worked closely with Concept Artists and Art Director to ensure consistency between vision and implementation of character assets. I have learnt a great deal of things through many talented people who i worked with. I hope to continue this well into the future and to work for the best companies and produce highly acclaimed games using the most current best technology. Specialties:Maya, 3ds Max, ZBrush, Mudbox, Photoshop, Xnormal, UVlayout