Climber_bannerad_300x250_15s

Want your profile here?

Becoming a member is easy!

Climber.com works with you to help you advance your career by putting you directly in front of tens of thousands of recruiters in your field. Sign up today on Climber.com

RssSoftware Engineer - Physics - Fremont

I'm new graduates, Ph.D in Physics and Master in Computer Science. Physics: in-depth research in Theoretical Physics; skilled in modeling of complicated system, matrix manipulation and MATLAB programming and simulation; solid Physics and Mathematics knowledge and education background.  Computer Science: hands-on experience in computer graphics including physically-based animation (deformable objects, rigid bodies, fluids and their coupling) in C++/PhysBAM, fluid simulation in C++/OpenGL, and texture synthesis in C++/OpenCV; hands-on experience in data-mining and machine learning in PYTHON; hands-on experience in embedded system in C.  Microelectronics: hands-on experience in optoelectronics devices development; skilled in microelectronic device fabrication and testing; managed advanced optoelectronics test systems.

Aerospace Engineer

About Me

Industry:

Engineering & Architecture

Occupation:

Aerospace Engineer
 

Education level:

Doctorate

Will Relocate:

Yes

Keywords