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Trion Worlds Work Values
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Daily Duties at Trion Worlds:
● Became familiar with asset and terrain production pipelines. ● Became proficient with proprietary tool set. ● Included ideas to improve existing in house tools. ● Worked on model and texture of assets.
What they like about Trion Worlds:
The social vibrance of a hiring firm is very important to you. Your ability to make and maintain friendships there is a critical part of your decision. You would likely be dissatisfied with a workplace that is quiet, cold, or otherwise not particularly social. When you investigate a new hiring company, ask recruiters, managers, and potential co-workers about the social life and opportunities there. This is especially important when you are relocating; moving dramatically alters your social sphere both inside and outside the workplace.
Tags
Mobile Game development, 3D artist, Environment artist, Project Manager, Outsource manager, Layout Artist- ( set dressing)
Information about Trion Worlds
Company Rank: Not Available
Average length of employment : 1 year
Average salary of employees: $57,500
These are some of the questions we asked our climbers about their experiences with Trion Worlds:
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Were your performance expectations clearly communicated? | 0.0 |
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Were you recognized for meeting or exceeding expectations? | 0.0 |
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Did you feel like your personal contribution was important? | 0.0 |
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Was your career path clearly outlined and discussed? | 0.0 |
03| | ||
I would recommend this as a place of employment. | 0.0 | |
I believe in the purpose of this organization. | 0.0 | |
I would work for this organization again. | 0.0 | |
I feel employees are fairly compensated. | 0.0 |
Climbers who worked at Trion Worlds had these interests:
Magazines | |
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Edge |
Edge magazine is a fantastic resource for industry professionals looking to set the bar in game development. |
Websites | |
Kotaku http://kotaku.com/ |
Its a videogame news sight full of industry inside information. |
Studioclues http://www.studioclues.com/ |
StudioClues is a website focused on Industrial design. Its a great resources I use for Form and Shape development. |
