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Game Loft Work Values
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Daily Duties at Game Loft:
Helped establish a Gameloft presence in New Orleans - Worked with Studio GM on schedule and development - Hired artists ranging in experience and discipline - Completed the first studio game, “ Cosmic Colony”, in NOLA - Guided the art team on additional DLC artwork for additional titles: - IceAge - ZombieWood - Worked as outsource manager with studios in New York and Guadalajara - Worked with the AD of North America on the Best Practices, i.e. guidelines for daily pipeline management for the NOLA Studio - Oversaw U.I development
What they like about Game Loft:
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Tags
Mobile Game development, 3D artist, Environment artist, Project Manager, Outsource manager, Layout Artist- ( set dressing)
Information about Game Loft
Company Rank: Not Available
Average length of employment : 2 years
Average salary of employees: $57,500
These are some of the questions we asked our climbers about their experiences with Game Loft:
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Were your performance expectations clearly communicated? | 0.0 |
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Were you recognized for meeting or exceeding expectations? | 0.0 |
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Did you feel like your personal contribution was important? | 0.0 |
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Was your career path clearly outlined and discussed? | 0.0 |
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I would recommend this as a place of employment. | 0.0 | |
I believe in the purpose of this organization. | 0.0 | |
I would work for this organization again. | 0.0 | |
I feel employees are fairly compensated. | 0.0 |
Climbers who worked at Game Loft had these interests:
Magazines | |
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Edge | Edge magazine is a fantastic resource for industry professionals looking to set the bar in game development. |
Websites | |
Kotaku http://kotaku.com/ |
Its a videogame news sight full of industry inside information. |
Studioclues http://www.studioclues.com/ |
StudioClues is a website focused on Industrial design. Its a great resources I use for Form and Shape development. |