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Scientific Games Work Values

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Daily Duties at Scientific Games:

I was hired to introduce new products, build new product development partnerships, evaluate and respond to new business potential in the video gaming systems space. I reported to the Vice President of Product Development and met weekly to report status on various projects. My daily activities included: • Responding to government RFPs for lottery systems deals valued between $2-10m; at any time I could be involved with 2- 3 major RFP responses. I worked with the core developers, engineers, legal team, and RFP publishing team to provide a comprehensive RFP response and to plan for onsite presentations at government lottery offices in the US, Canada, Australia, and Finland. • Developing business plans, financial models, and feasibility studies for a new video slot machine business line. This included evaluating product development partners and sourcing development partners to provide ongoing slot game development, a slot machine terminal, and an operating system. The business and feasibility plans were routinely prepared for presentation to executive management. • Reviewing and negotiating proposed partner development contracts, business acquisition opportunities, and patents. • Working with existing customers on product needs analysis, and gathering and writing requirements documents for add-on products for existing and new customers. • I spent 40-50% of my time visiting with customers, potential customers, partners, to present product and product concepts, and discuss a potential business relationship.


What they like about Scientific Games:

Organizations with strong, centralized leadership are particularly attractive to you. You require a work environment with leadership that aggressively seeks to expand and grow the business and does so in a visible and decisive manner. In general you prefer to work in an environment in which there is a strong link between leadership, its actions, and a strong set of company-wide values.



Information about Scientific Games


Company Rank: Not Available

Average length of employment : 1 year

Average salary of employees: $0

These are some of the questions we asked our climbers about their experiences with Scientific Games:

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Were your performance expectations clearly communicated?

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Were you recognized for meeting or exceeding expectations?

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Did you feel like your personal contribution was important?

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Was your career path clearly outlined and discussed?

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I would recommend this as a place of employment.
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I believe in the purpose of this organization.
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I would work for this organization again.
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I feel employees are fairly compensated.
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Climbers who worked at Scientific Games had these interests:

Books
Winning at New Products Product development, Business decision making, innovation
Magazines
Running World Talks about running and running related products
Websites
TED

Examples of presentations to help improve communication


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