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United States Marine Corps Work Values
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Daily Duties at United States Marine Corps:
Troubleshot and repaired field radio systems down to the component. Submitted part acquisitions for inoperable equipment. Soldered replacement components to circuit boards. Conducted daily reconciliation of all electronics equipment in the repair process. Coordinated with outside units for equipment drop-off and pick-up.
What they like about United States Marine Corps:
Working in an organization that is technologically advanced, creative, and innovative is critical in your assessment of hiring companies. Less important to you are stability of the organization, the length of time an organization has been in business, and the business' plans for the future. You prefer a fast-moving company that will take risks to achieve its goals and objectives. The length of time the company has been in business is irrelevant. Maintaining status quo is unnecessary. You thrive on change, uncertainty and the upside of potential business risks, especially those associated with innovation. Stability for the long haul is not nearly as important as is working in an atmosphere that is charged with a sense of urgency and constant change.
Information about United States Marine Corps
Company Rank: Not Available
Average length of employment : 5 years
Average salary of employees: $0
These are some of the questions we asked our climbers about their experiences with United States Marine Corps:
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Were your performance expectations clearly communicated? | 0.0 |
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Were you recognized for meeting or exceeding expectations? | 0.0 |
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Did you feel like your personal contribution was important? | 0.0 |
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Was your career path clearly outlined and discussed? | 0.0 |
03| | ||
I would recommend this as a place of employment. | 0.0 | |
I believe in the purpose of this organization. | 0.0 | |
I would work for this organization again. | 0.0 | |
I feel employees are fairly compensated. | 0.0 |
Climbers who worked at United States Marine Corps had these interests:
Books | |
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Ender's Game |
A boy is trained to lead a human fleet against a bug-like alien race which stands to destroy humanity. |
Ender in Exile |
After the war, Ender is not allowed to return to Earth and decides to travel to new colonies on planets previously inhabited by the Formics. |
Speaker for the Dead |
Ender continues his light speed travels, acting as a Speaker for the Dead who gives unconventional eulogies. He also plants the seed to rebuild the Formic race he was once thought to have destroyed. |
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