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Davis Industries Work Values

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Daily Duties at Davis Industries:

Advanced Product BDM- Reporting to Corporate VP-identified technology and product opportunities; conducted competitive and industry research to align core strengths with strategy and technology investment planning. Account Manager (New Domestic OEM’s)- Liaison duties included: VOC (Voice of the Customer), new sales development, category revenue growth, production estimation audits, account communications, production new launch and quality oversight. Prototype Department Manager- Complete department P&L including: Estimation, Purchasing, Resource Allocation, Quality, Documentation, Shipping, Customer Relations and design duties.


What they like about Davis Industries:

The social vibrance of a hiring firm is very important to you. Your ability to make and maintain friendships there is a critical part of your decision. You would likely be dissatisfied with a workplace that is quiet, cold, or otherwise not particularly social. When you investigate a new hiring company, ask recruiters, managers, and potential co-workers about the social life and opportunities there. This is especially important when you are relocating; moving dramatically alters your social sphere both inside and outside the workplace.



Information about Davis Industries


Company Rank: Not Available

Average length of employment : 7 years

Average salary of employees: $70,000

These are some of the questions we asked our climbers about their experiences with Davis Industries:

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Were your performance expectations clearly communicated?

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Were you recognized for meeting or exceeding expectations?

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Did you feel like your personal contribution was important?

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Was your career path clearly outlined and discussed?

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I would recommend this as a place of employment.
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I believe in the purpose of this organization.
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I would work for this organization again.
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I feel employees are fairly compensated.
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Climbers who worked at Davis Industries had these interests:

Books
Switch: How to Change Things When Change Is Hard "Change is hard." "People hate change." Those were two of the most common quotes we heard when we began to study change. But it occurred to us that if people hate change, they have a funny way of showing it. Every iPhone sold serves as counter-evidence
Don't Make Me Think: A Common Sense Approach to Web Usability Usability design is one of the most important--yet often least attractive--tasks for a Web developer. In Don't Make Me Think, author Steve Krug lightens up the subject with good humor and excellent, to-the-point examples. The title of the book is its chi
The Keep “Something is murdering my men.” Thus reads the message received from a Nazi commander stationed in a small castle high in the remote Transylvanian Alps. Invisible and silent, the enemy selects one victim per night, leaving the bloodless and mutila
The Mote in God's Eye In the year 3016, the Second Empire of Man spans hundreds of star systems, thanks to the faster-than-light Alderson Drive. No other intelligent beings have ever been encountered, not until a light sail probe enters a human system carrying a dead alien. Th
Websites
The Scrum Alliance

http://www.scrumalliance.org

The Scrum Alliance is a not-for-profit professional membership organization created to share the Scrum framework and transform the world of work


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